--- src/games/sail/pl_2.c 2003/06/17 04:25:25 1.2 +++ src/games/sail/pl_2.c 2006/09/03 17:33:13 1.3 @@ -32,12 +32,13 @@ * * @(#)pl_2.c 8.1 (Berkeley) 5/31/93 * $FreeBSD: src/games/sail/pl_2.c,v 1.4 1999/11/30 03:49:36 billf Exp $ - * $DragonFly: src/games/sail/pl_2.c,v 1.1 2003/06/16 03:52:19 dillon Exp $ + * $DragonFly$ */ #include "player.h" -play() +void +play(void) { struct ship *sp; @@ -105,7 +106,7 @@ play() break; case 'i': if ((sp = closestenemy(ms, 0, 1)) == 0) - Signal("No more ships left."); + Signal("No more ships left.", (struct ship *)0); else eyeball(sp); break;