--- src/games/sail/pl_7.c 2003/06/17 04:25:25 1.2 +++ src/games/sail/pl_7.c 2006/09/03 17:33:13 1.3 @@ -32,7 +32,7 @@ * * @(#)pl_7.c 8.1 (Berkeley) 5/31/93 * $FreeBSD: src/games/sail/pl_7.c,v 1.7 1999/11/30 03:49:37 billf Exp $ - * $DragonFly: src/games/sail/pl_7.c,v 1.1 2003/06/16 03:52:24 dillon Exp $ + * $DragonFly$ */ #include @@ -45,11 +45,17 @@ */ static char sc_hasprompt; -static char *sc_prompt; -static char *sc_buf; +static const char *sc_prompt; +static const char *sc_buf; static int sc_line; -initscreen() +static void Scroll(void); +static void prompt(const char *, struct ship *); +static void endprompt(char); +static void adjustview(void); + +void +initscreen(void) { /* initscr() already done in SCREENTEST() */ view_w = newwin(VIEW_Y, VIEW_X, VIEW_T, VIEW_L); @@ -58,32 +64,33 @@ initscreen() stat_w = newwin(STAT_Y, STAT_X, STAT_T, STAT_L); turn_w = newwin(TURN_Y, TURN_X, TURN_T, TURN_L); done_curses++; - (void) leaveok(view_w, 1); - (void) leaveok(slot_w, 1); - (void) leaveok(stat_w, 1); - (void) leaveok(turn_w, 1); + leaveok(view_w, 1); + leaveok(slot_w, 1); + leaveok(stat_w, 1); + leaveok(turn_w, 1); noecho(); crmode(); } -cleanupscreen() +void +cleanupscreen(void) { /* alarm already turned off */ if (done_curses) { - (void) wmove(scroll_w, SCROLL_Y - 1, 0); - (void) wclrtoeol(scroll_w); + wmove(scroll_w, SCROLL_Y - 1, 0); + wclrtoeol(scroll_w); draw_screen(); endwin(); } } void -newturn() +newturn(void) { repaired = loaded = fired = changed = 0; movebuf[0] = '\0'; - (void) alarm(0); + alarm(0); if (mf->readyL & R_LOADING) { if (mf->readyL & R_DOUBLE) mf->readyL = R_LOADING; @@ -100,15 +107,15 @@ newturn() Write(W_DDEAD, SHIP(0), 0, 0, 0, 0, 0); if (sc_hasprompt) { - (void) wmove(scroll_w, sc_line, 0); - (void) wclrtoeol(scroll_w); + wmove(scroll_w, sc_line, 0); + wclrtoeol(scroll_w); } if (Sync() < 0) leave(LEAVE_SYNC); if (!hasdriver) leave(LEAVE_DRIVER); if (sc_hasprompt) - (void) wprintw(scroll_w, "%s%s", sc_prompt, sc_buf); + wprintw(scroll_w, "%s%s", sc_prompt, sc_buf); if (turn % 50 == 0) Write(W_ALIVE, SHIP(0), 0, 0, 0, 0, 0); @@ -127,84 +134,84 @@ newturn() adjustview(); draw_screen(); - (void) signal(SIGALRM, newturn); - (void) alarm(7); + signal(SIGALRM, (sig_t)newturn); + alarm(7); } /*VARARGS2*/ -Signal(fmt, ship, a, b, c, d) -char *fmt; -struct ship *ship; -int a, b, c, d; +void +Signal(const char *fmt, struct ship *ship, ...) { + va_list ap; + char format[BUFSIZ]; + if (!done_curses) return; + va_start(ap, ship); if (*fmt == '\7') putchar(*fmt++); if (ship == 0) - (void) wprintw(scroll_w, fmt, a, b, c, d); - else - (void) wprintw(scroll_w, fmt, ship->shipname, - colours(ship), sterncolour(ship), a, b, c, d); + vw_printw(scroll_w, fmt, ap); + else { + fmtship(format, sizeof(format), fmt, ship); + vw_printw(scroll_w, format, ap); + } + va_end(ap); Scroll(); } -Scroll() +static void +Scroll(void) { if (++sc_line >= SCROLL_Y) sc_line = 0; - (void) wmove(scroll_w, sc_line, 0); - (void) wclrtoeol(scroll_w); + wmove(scroll_w, sc_line, 0); + wclrtoeol(scroll_w); } -prompt(p, ship) -char *p; -struct ship *ship; +static void +prompt(const char *p, struct ship *ship) { static char buf[60]; if (ship != 0) { - (void)sprintf(buf, p, ship->shipname, colours(ship), + printf(buf, p, ship->shipname, colours(ship), sterncolour(ship)); p = buf; } sc_prompt = p; sc_buf = ""; sc_hasprompt = 1; - (void) waddstr(scroll_w, p); + waddstr(scroll_w, p); } -endprompt(flag) -char flag; +static void +endprompt(char flag) { sc_hasprompt = 0; if (flag) Scroll(); } -sgetch(p, ship, flag) -char *p; -struct ship *ship; -char flag; +int +sgetch(const char *p, struct ship *ship, char flag) { int c; prompt(p, ship); blockalarm(); - (void) wrefresh(scroll_w); + wrefresh(scroll_w); unblockalarm(); while ((c = wgetch(scroll_w)) == EOF) ; if (flag && c >= ' ' && c < 0x7f) - (void) waddch(scroll_w, c); + waddch(scroll_w, c); endprompt(flag); return c; } -sgetstr(pr, buf, n) -char *pr; -char *buf; -int n; +void +sgetstr(const char *pr, char *buf, int n) { int c; char *p = buf; @@ -214,7 +221,7 @@ int n; for (;;) { *p = 0; blockalarm(); - (void) wrefresh(scroll_w); + wrefresh(scroll_w); unblockalarm(); while ((c = wgetch(scroll_w)) == EOF) ; @@ -225,236 +232,248 @@ int n; return; case '\b': if (p > buf) { - (void) waddstr(scroll_w, "\b \b"); + waddstr(scroll_w, "\b \b"); p--; } break; default: if (c >= ' ' && c < 0x7f && p < buf + n - 1) { *p++ = c; - (void) waddch(scroll_w, c); + waddch(scroll_w, c); } else - (void) putchar(CTRL('g')); + putchar(CTRL('g')); } } } -draw_screen() +void +draw_screen(void) { draw_view(); draw_turn(); draw_stat(); draw_slot(); - (void) wrefresh(scroll_w); /* move the cursor */ + wrefresh(scroll_w); /* move the cursor */ } -draw_view() +void +draw_view(void) { struct ship *sp; - (void) werase(view_w); + werase(view_w); foreachship(sp) { if (sp->file->dir && sp->file->row > viewrow && sp->file->row < viewrow + VIEW_Y && sp->file->col > viewcol && sp->file->col < viewcol + VIEW_X) { - (void) wmove(view_w, sp->file->row - viewrow, + wmove(view_w, sp->file->row - viewrow, sp->file->col - viewcol); - (void) waddch(view_w, colours(sp)); - (void) wmove(view_w, + waddch(view_w, colours(sp)); + wmove(view_w, sternrow(sp) - viewrow, sterncol(sp) - viewcol); - (void) waddch(view_w, sterncolour(sp)); + waddch(view_w, sterncolour(sp)); } } - (void) wrefresh(view_w); + wrefresh(view_w); } -draw_turn() +void +draw_turn(void) { - (void) wmove(turn_w, 0, 0); - (void) wprintw(turn_w, "%cTurn %d", dont_adjust?'*':'-', turn); - (void) wrefresh(turn_w); + wmove(turn_w, 0, 0); + wprintw(turn_w, "%cTurn %d", dont_adjust?'*':'-', turn); + wrefresh(turn_w); } -draw_stat() +void +draw_stat(void) { - (void) wmove(stat_w, STAT_1, 0); - (void) wprintw(stat_w, "Points %3d\n", mf->points); - (void) wprintw(stat_w, "Fouls %2d\n", fouled(ms)); - (void) wprintw(stat_w, "Grapples %2d\n", grappled(ms)); + wmove(stat_w, STAT_1, 0); + wprintw(stat_w, "Points %3d\n", mf->points); + wprintw(stat_w, "Fouls %2d\n", fouled(ms)); + wprintw(stat_w, "Grapples %2d\n", grappled(ms)); - (void) wmove(stat_w, STAT_2, 0); - (void) wprintw(stat_w, " 0 %c(%c)\n", + wmove(stat_w, STAT_2, 0); + wprintw(stat_w, " 0 %c(%c)\n", maxmove(ms, winddir + 3, -1) + '0', maxmove(ms, winddir + 3, 1) + '0'); - (void) waddstr(stat_w, " \\|/\n"); - (void) wprintw(stat_w, " -^-%c(%c)\n", + waddstr(stat_w, " \\|/\n"); + wprintw(stat_w, " -^-%c(%c)\n", maxmove(ms, winddir + 2, -1) + '0', maxmove(ms, winddir + 2, 1) + '0'); - (void) waddstr(stat_w, " /|\\\n"); - (void) wprintw(stat_w, " | %c(%c)\n", + waddstr(stat_w, " /|\\\n"); + wprintw(stat_w, " | %c(%c)\n", maxmove(ms, winddir + 1, -1) + '0', maxmove(ms, winddir + 1, 1) + '0'); - (void) wprintw(stat_w, " %c(%c)\n", + wprintw(stat_w, " %c(%c)\n", maxmove(ms, winddir, -1) + '0', maxmove(ms, winddir, 1) + '0'); - (void) wmove(stat_w, STAT_3, 0); - (void) wprintw(stat_w, "Load %c%c %c%c\n", + wmove(stat_w, STAT_3, 0); + wprintw(stat_w, "Load %c%c %c%c\n", loadname[mf->loadL], readyname(mf->readyL), loadname[mf->loadR], readyname(mf->readyR)); - (void) wprintw(stat_w, "Hull %2d\n", mc->hull); - (void) wprintw(stat_w, "Crew %2d %2d %2d\n", + wprintw(stat_w, "Hull %2d\n", mc->hull); + wprintw(stat_w, "Crew %2d %2d %2d\n", mc->crew1, mc->crew2, mc->crew3); - (void) wprintw(stat_w, "Guns %2d %2d\n", mc->gunL, mc->gunR); - (void) wprintw(stat_w, "Carr %2d %2d\n", mc->carL, mc->carR); - (void) wprintw(stat_w, "Rigg %d %d %d ", mc->rig1, mc->rig2, mc->rig3); + wprintw(stat_w, "Guns %2d %2d\n", mc->gunL, mc->gunR); + wprintw(stat_w, "Carr %2d %2d\n", mc->carL, mc->carR); + wprintw(stat_w, "Rigg %d %d %d ", mc->rig1, mc->rig2, mc->rig3); if (mc->rig4 < 0) - (void) waddch(stat_w, '-'); + waddch(stat_w, '-'); else - (void) wprintw(stat_w, "%d", mc->rig4); - (void) wrefresh(stat_w); + wprintw(stat_w, "%d", mc->rig4); + wrefresh(stat_w); } -draw_slot() +void +draw_slot(void) { if (!boarding(ms, 0)) { - (void) mvwaddstr(slot_w, 0, 0, " "); - (void) mvwaddstr(slot_w, 1, 0, " "); + mvwaddstr(slot_w, 0, 0, " "); + mvwaddstr(slot_w, 1, 0, " "); } else - (void) mvwaddstr(slot_w, 1, 0, "OBP"); + mvwaddstr(slot_w, 1, 0, "OBP"); if (!boarding(ms, 1)) { - (void) mvwaddstr(slot_w, 2, 0, " "); - (void) mvwaddstr(slot_w, 3, 0, " "); + mvwaddstr(slot_w, 2, 0, " "); + mvwaddstr(slot_w, 3, 0, " "); } else - (void) mvwaddstr(slot_w, 3, 0, "DBP"); + mvwaddstr(slot_w, 3, 0, "DBP"); - (void) wmove(slot_w, SLOT_Y-4, 0); + wmove(slot_w, SLOT_Y-4, 0); if (mf->RH) - (void) wprintw(slot_w, "%dRH", mf->RH); + wprintw(slot_w, "%dRH", mf->RH); else - (void) waddstr(slot_w, " "); - (void) wmove(slot_w, SLOT_Y-3, 0); + waddstr(slot_w, " "); + wmove(slot_w, SLOT_Y-3, 0); if (mf->RG) - (void) wprintw(slot_w, "%dRG", mf->RG); + wprintw(slot_w, "%dRG", mf->RG); else - (void) waddstr(slot_w, " "); - (void) wmove(slot_w, SLOT_Y-2, 0); + waddstr(slot_w, " "); + wmove(slot_w, SLOT_Y-2, 0); if (mf->RR) - (void) wprintw(slot_w, "%dRR", mf->RR); + wprintw(slot_w, "%dRR", mf->RR); else - (void) waddstr(slot_w, " "); + waddstr(slot_w, " "); #define Y (SLOT_Y/2) - (void) wmove(slot_w, 7, 1); - (void) wprintw(slot_w,"%d", windspeed); - (void) mvwaddch(slot_w, Y, 0, ' '); - (void) mvwaddch(slot_w, Y, 2, ' '); - (void) mvwaddch(slot_w, Y-1, 0, ' '); - (void) mvwaddch(slot_w, Y-1, 1, ' '); - (void) mvwaddch(slot_w, Y-1, 2, ' '); - (void) mvwaddch(slot_w, Y+1, 0, ' '); - (void) mvwaddch(slot_w, Y+1, 1, ' '); - (void) mvwaddch(slot_w, Y+1, 2, ' '); - (void) wmove(slot_w, Y - dr[winddir], 1 - dc[winddir]); + wmove(slot_w, 7, 1); + wprintw(slot_w,"%d", windspeed); + mvwaddch(slot_w, Y, 0, ' '); + mvwaddch(slot_w, Y, 2, ' '); + mvwaddch(slot_w, Y-1, 0, ' '); + mvwaddch(slot_w, Y-1, 1, ' '); + mvwaddch(slot_w, Y-1, 2, ' '); + mvwaddch(slot_w, Y+1, 0, ' '); + mvwaddch(slot_w, Y+1, 1, ' '); + mvwaddch(slot_w, Y+1, 2, ' '); + wmove(slot_w, Y - dr[winddir], 1 - dc[winddir]); switch (winddir) { case 1: case 5: - (void) waddch(slot_w, '|'); + waddch(slot_w, '|'); break; case 2: case 6: - (void) waddch(slot_w, '/'); + waddch(slot_w, '/'); break; case 3: case 7: - (void) waddch(slot_w, '-'); + waddch(slot_w, '-'); break; case 4: case 8: - (void) waddch(slot_w, '\\'); + waddch(slot_w, '\\'); break; } - (void) mvwaddch(slot_w, Y + dr[winddir], 1 + dc[winddir], '+'); - (void) wrefresh(slot_w); + mvwaddch(slot_w, Y + dr[winddir], 1 + dc[winddir], '+'); + wrefresh(slot_w); } -draw_board() +void +draw_board(void) { int n; - (void) clear(); - (void) werase(view_w); - (void) werase(slot_w); - (void) werase(scroll_w); - (void) werase(stat_w); - (void) werase(turn_w); + clear(); + werase(view_w); + werase(slot_w); + werase(scroll_w); + werase(stat_w); + werase(turn_w); sc_line = 0; - (void) move(BOX_T, BOX_L); + move(BOX_T, BOX_L); for (n = 0; n < BOX_X; n++) - (void) addch('-'); - (void) move(BOX_B, BOX_L); + addch('-'); + move(BOX_B, BOX_L); for (n = 0; n < BOX_X; n++) - (void) addch('-'); + addch('-'); for (n = BOX_T+1; n < BOX_B; n++) { - (void) mvaddch(n, BOX_L, '|'); - (void) mvaddch(n, BOX_R, '|'); + mvaddch(n, BOX_L, '|'); + mvaddch(n, BOX_R, '|'); } - (void) mvaddch(BOX_T, BOX_L, '+'); - (void) mvaddch(BOX_T, BOX_R, '+'); - (void) mvaddch(BOX_B, BOX_L, '+'); - (void) mvaddch(BOX_B, BOX_R, '+'); - (void) refresh(); + mvaddch(BOX_T, BOX_L, '+'); + mvaddch(BOX_T, BOX_R, '+'); + mvaddch(BOX_B, BOX_L, '+'); + mvaddch(BOX_B, BOX_R, '+'); + refresh(); #define WSaIM "Wooden Ships & Iron Men" - (void) wmove(view_w, 2, (VIEW_X - sizeof WSaIM - 1) / 2); - (void) waddstr(view_w, WSaIM); - (void) wmove(view_w, 4, (VIEW_X - strlen(cc->name)) / 2); - (void) waddstr(view_w, cc->name); - (void) wrefresh(view_w); + wmove(view_w, 2, (VIEW_X - sizeof WSaIM - 1) / 2); + waddstr(view_w, WSaIM); + wmove(view_w, 4, (VIEW_X - strlen(cc->name)) / 2); + waddstr(view_w, cc->name); + wrefresh(view_w); - (void) move(LINE_T, LINE_L); - (void) printw("Class %d %s (%d guns) '%s' (%c%c)", + move(LINE_T, LINE_L); + printw("Class %d %s (%d guns) '%s' (%c%c)", mc->class, classname[mc->class], mc->guns, ms->shipname, colours(ms), sterncolour(ms)); - (void) refresh(); + refresh(); } -centerview() +void +centerview(void) { viewrow = mf->row - VIEW_Y / 2; viewcol = mf->col - VIEW_X / 2; } -upview() +void +upview(void) { viewrow -= VIEW_Y / 3; } -downview() +void +downview(void) { viewrow += VIEW_Y / 3; } -leftview() +void +leftview(void) { viewcol -= VIEW_X / 5; } -rightview() +void +rightview(void) { viewcol += VIEW_X / 5; } -adjustview() +static void +adjustview(void) { if (dont_adjust) return;