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Thu Sep 7 21:19:44 2006 UTC
(8 years ago) by pavalos
CVS tags: HEAD
WARNS6 cleanup (1803 warnings).
ANSI function declarations.
Rename local variables that shadow globals.
Use string functions from libc instead of creating our own.
Remove void casts for unchecked function returns.
Spell parameter correctly.
Don't try to return a value from void functions.
Remove compat library requirement (gtty -> ioctl).
Add new function "dowarp" that calls warp() from play.c. (Taken from
Change chars that are used for numeric values to shorts so they can be
properly used as array indexes.
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* @(#)rest.c 8.1 (Berkeley) 5/31/93
* $FreeBSD: src/games/trek/rest.c,v 1.4 1999/11/30 03:49:53 billf Exp $
* $DragonFly: src/games/trek/rest.c,v 1.3 2006/09/07 21:19:44 pavalos Exp $
# include "trek.h"
# include "getpar.h"
** REST FOR REPAIRS
** You sit around and wait for repairs to happen. Actually, you
** sit around and wait for anything to happen. I do want to point
** out however, that Klingons are not as patient as you are, and
** they tend to attack you while you are resting.
** You can never rest through a long range tractor beam.
** In events() you will be given an opportunity to cancel the
** rest period if anything momentous happens.
rest(__unused int unused)
/* get the time to rest */
t = getfltpar("How long");
if (t <= 0.0)
percent = 100 * t / Now.time + 0.5;
if (percent >= 70)
printf("Spock: That would take %d%% of our remaining time.\n",
if (!getynpar("Are you really certain that is wise"))
Move.time = t;
/* boundary condition is the LRTB */
t = Now.eventptr[E_LRTB]->date - Now.date;
if (Ship.cond != DOCKED && Move.time > t)
Move.time = t + 0.0001;
Move.free = 0;
Move.resting = 1;