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Replace NOCDEV with NULL. NOCDEV was ((void *)-1) and as inherited from *BSD a long time ago due to the device pointer / device number duality. Now that the pointer and device number has been separated, we can just use NULL to indicate no-pointer. Replace si_refs with si_sysref. Use SYSREF for ref-count cdev_t. Enable cdev_t reclamation on deletion.
Rename printf -> kprintf in sys/ and add some defines where necessary (files which are used in userland, too).
Change the kernel dev_t, representing a pointer to a specinfo structure, to cdev_t. Change struct specinfo to struct cdev. The name 'cdev' was taken from FreeBSD. Remove the dev_t shim for the kernel. This commit generally removes the overloading of 'dev_t' between userland and the kernel. Also fix a bug in libkvm where a kernel dev_t (now cdev_t) was not being properly converted to a userland dev_t.
Rename the kernel NODEV to NOCDEV to avoid conflicts with the userland NODEV.
Rename malloc->kmalloc, free->kfree, and realloc->krealloc. Pass 1
Rename functions to avoid conflicts with libc.
MASSIVE reorganization of the device operations vector. Change cdevsw to dev_ops. dev_ops is a syslink-compatible operations vector structure similar to the vop_ops structure used by vnodes. Remove a huge number of instances where a thread pointer is still being passed as an argument to various device ops and other related routines. The device OPEN and IOCTL calls now take a ucred instead of a thread pointer, and the CLOSE call no longer takes a thread pointer.
Fix style(9) issue: move * to the line specifying the function type.
Remove PC98 support.
Fix the keyboard lockup problem. There were two big clues: The first was a report that it sometimes seemed to occur during heavy video operations. The second was a set of kernel dates from Jansen Gotis and Michael Powell that focused me in on the right part of the code. Simply put, there is a hack for AT keyboards that polls the keyboard for data 10 times a second in order to catch lost interrupts. Lost interrupts can occur because unlike other interrupts the AT keyboard interrupt is edge-triggered. This means that latency in the system can cause the keyboard interrupt to retrigger before it is reenabled after an earlier event but not cause any further interrupts. There is a big hack in the system that polls for keyboard data 10 times a second in order to detect this 'lost' interrupt case. However, that code was broken by the timeout->callout work I did on September 19th. An incorrectly placed callout_reset() stopped the polling code in its tracks. Reported-by: Jeroen Ruigrok/asmodai <firstname.lastname@example.org>, Chris Pressey <email@example.com>, Michael Powell <firstname.lastname@example.org>, Jansen Gotis <email@example.com>, And others.
Fix a bug in the tty clist code. The clist code was only protecting itself with spltty() but the keyboard code uses clists too, and USB interrupts (for USB keyboards) aren't protected by spltty(). Generally convert the spl's to critical sections to solve the problem.
timeout/untimeout ==> callout_*
Add a keyboard preference to kbd_init_struct(). When a wildcard keyboard is allocated the highest priority unallocated keyboard will be returned. Add kbd_reinit_struct() so USB can leave its keyboard registered.
Device layer rollup commit. * cdevsw_add() is now required. cdevsw_add() and cdevsw_remove() may specify a mask/match indicating the range of supported minor numbers. Multiple cdevsw_add()'s using the same major number, but distinctly different ranges, may be issued. All devices that failed to call cdevsw_add() before now do. * cdevsw_remove() now automatically marks all devices within its supported range as being destroyed. * vnode->v_rdev is no longer resolved when the vnode is created. Instead, only v_udev (a newly added field) is resolved. v_rdev is resolved when the vnode is opened and cleared on the last close. * A great deal of code was making rather dubious assumptions with regards to the validity of devices associated with vnodes, primarily due to the persistence of a device structure due to being indexed by (major, minor) instead of by (cdevsw, major, minor). In particular, if you run a program which connects to a USB device and then you pull the USB device and plug it back in, the vnode subsystem will continue to believe that the device is open when, in fact, it isn't (because it was destroyed and recreated). In particular, note that all the VFS mount procedures now check devices via v_udev instead of v_rdev prior to calling VOP_OPEN(), since v_rdev is NULL prior to the first open. * The disk layer's device interaction has been rewritten. The disk layer (i.e. the slice and disklabel management layer) no longer overloads its data onto the device structure representing the underlying physical disk. Instead, the disk layer uses the new cdevsw_add() functionality to register its own cdevsw using the underlying device's major number, and simply does NOT register the underlying device's cdevsw. No confusion is created because the device hash is now based on (cdevsw,major,minor) rather then (major,minor). NOTE: This also means that underlying raw disk devices may use the entire device minor number instead of having to reserve the bits used by the disk layer, and also means that can we (theoretically) stack a fully disklabel-supported 'disk' on top of any block device. * The new reference counting scheme prevents this by associating a device with a cdevsw and disconnecting the device from its cdevsw when the cdevsw is removed. Additionally, all udev2dev() lookups run through the cdevsw mask/match and only successfully find devices still associated with an active cdevsw. * Major work on MFS: MFS no longer shortcuts vnode and device creation. It now creates a real vnode and a real device and implements real open and close VOPs. Additionally, due to the disk layer changes, MFS is no longer limited to 255 mounts. The new limit is 16 million. Since MFS creates a real device node, mount_mfs will now create a real /dev/mfs<PID> device that can be read from userland (e.g. so you can dump an MFS filesystem). * BUF AND DEVICE STRATEGY changes. The struct buf contains a b_dev field. In order to properly handle stacked devices we now require that the b_dev field be initialized before the device strategy routine is called. This required some additional work in various VFS implementations. To enforce this requirement, biodone() now sets b_dev to NODEV. The new disk layer will adjust b_dev before forwarding a request to the actual physical device. * A bug in the ISO CD boot sequence which resulted in a panic has been fixed. Testing by: lots of people, but David Rhodus found the most aggregious bugs.
device switch 1/many: Remove d_autoq, add d_clone (where d_autoq was). d_autoq was used to allow the device port dispatch to mix old-style synchronous calls with new style messaging calls within a particular device. It was never used for that purpose. d_clone will be more fully implemented as work continues. We are going to install d_port in the dev_t (struct specinfo) structure itself and d_clone will be needed to allow devices to 'revector' the port on a minor-number by minor-number basis, in particular allowing minor numbers to be directly dispatched to distinct threads. This is something we will be needing later on.
malloc() flags cleanup and fixes. Get rid of M_NOWAIT in places where the malloc must succeed for proper device operation to occur, replacing with M_WAITOK or M_INTWAIT as appropriate. Use M_ZERO instead of bzero().
Fully synchronize sys/boot from FreeBSD-5.x, but add / to the module path so /kernel will be found and loaded instead of /boot/kernel. This will give us all the capabilities of the FreeBSD-5 boot code including AMD64 and ELF64 support. As part of this work, rather then try to adjust ufs/fs.h and friends to get UFS2 info I instead copied the fs.h and friends from FreeBSD-5 into the sys/boot subtree Additionally, import Peter Wemm's linker set improvements from FreeBSD-5.x. They happen to be compatible with GCC 2.95.x and it allows very few changes to be made to the boot code. Additionally import a number of other elements from FreeBSD-5 including sys/diskmbr.h separation.
kernel tree reorganization stage 1: Major cvs repository work (not logged as commits) plus a major reworking of the #include's to accomodate the relocations. * CVS repository files manually moved. Old directories left intact and empty (temporary). * Reorganize all filesystems into vfs/, most devices into dev/, sub-divide devices by function. * Begin to move device-specific architecture files to the device subdirs rather then throwing them all into, e.g. i386/include * Reorganize files related to system busses, placing the related code in a new bus/ directory. Also move cam to bus/cam though this may not have been the best idea in retrospect. * Reorganize emulation code and place it in a new emulation/ directory. * Remove the -I- compiler option in order to allow #include file localization, rename all config generated X.h files to use_X.h to clean up the conflicts. * Remove /usr/src/include (or /usr/include) dependancies during the kernel build, beyond what is normally needed to compile helper programs. * Make config create 'machine' softlinks for architecture specific directories outside of the standard <arch>/include. * Bump the config rev. WARNING! after this commit /usr/include and /usr/src/sys/compile/* should be regenerated from scratch.
DEV messaging stage 1/4: Rearrange struct cdevsw and add a message port and auto-queueing mask. The mask will tell us which message functions can be safely queued to another thread and which still need to run in the context of the caller. Primary configuration fields (name, cmaj, flags, port, autoq mask) are now at the head of the structure. Function vectors, which may eventually go away, are at the end. The port and autoq fields are non-functional in this stage. The old BDEV device major number support has also been removed from cdevsw, and code has been added to translate the bootdev passed from the boot code (the boot code has always passed the now defunct block device major numbers and we obviously need to keep that compatibility intact).
Remove the priority part of the priority|flags argument to tsleep(). Only flags are passed now. The priority was a user scheduler thingy that is not used by the LWKT subsystem. For process statistics assume sleeps without P_SINTR set to be disk-waits, and sleeps with it set to be normal sleeps. This commit should not contain any operational changes.
proc->thread stage 2: MAJOR revamping of system calls, ucred, jail API, and some work on the low level device interface (proc arg -> thread arg). As -current did, I have removed p_cred and incorporated its functions into p_ucred. p_prison has also been moved into p_ucred and adjusted accordingly. The jail interface tests now uses ucreds rather then processes. The syscall(p,uap) interface has been changed to just (uap). This is inclusive of the emulation code. It makes little sense to pass a proc pointer around which confuses the MP readability of the code, because most system call code will only work with the current process anyway. Note that eventually *ALL* syscall emulation code will be moved to a kernel-protected userland layer because it really makes no sense whatsoever to implement these emulations in the kernel. suser() now takes no arguments and only operates with the current process. The process argument has been removed from suser_xxx() so it now just takes a ucred and flags. The sysctl interface was adjusted somewhat.
Add the DragonFly cvs id and perform general cleanups on cvs/rcs/sccs ids. Most ids have been removed from !lint sections and moved into comment sections.
import from FreeBSD RELENG_4 220.127.116.11