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SDL_PumpEvents(3) SDL API Reference SDL_PumpEvents(3)
SDL_PumpEvents - Pumps the event loop, gathering events from the input
Pumps the event loop, gathering events from the input devices.
SDL_PumpEvents gathers all the pending input information from devices
and places it on the event queue. Without calls to SDL_PumpEvents no
events would ever be placed on the queue. Often calls the need for
SDL_PumpEvents is hidden from the user since SDL_PollEvent and
SDL_WaitEvent implicitly call SDL_PumpEvents. However, if you are not
polling or waiting for events (e.g. your filtering them), then you must
call SDL_PumpEvents to force an event queue update.
You can only call this function in the thread that set the video
SDL Tue 11 Sep 2001, 22:59 SDL_PumpEvents(3)