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SDL_VideoInfo(3)               SDL API Reference              SDL_VideoInfo(3)

NAME

SDL_VideoInfo - Video Target information

STRUCTURE DEFINITION

typedef struct{ Uint32 hw_available:1; Uint32 wm_available:1; Uint32 blit_hw:1; Uint32 blit_hw_CC:1; Uint32 blit_hw_A:1; Uint32 blit_sw:1; Uint32 blit_sw_CC:1; Uint32 blit_sw_A:1; Uint32 blit_fill; Uint32 video_mem; SDL_PixelFormat *vfmt; } SDL_VideoInfo;

STRUCTURE DATA

hw_available Is it possible to create hardware surfaces? wm_available Is there a window manager available blit_hw Are hardware to hardware blits accelerated? blit_hw_CC Are hardware to hardware colorkey blits accelerated? blit_hw_A Are hardware to hardware alpha blits accelerated? blit_sw Are software to hardware blits accelerated? blit_sw_CC Are software to hardware colorkey blits accelerated? blit_sw_A Are software to hardware alpha blits accelerated? blit_fill Are color fills accelerated? video_mem Total amount of video memory in Kilobytes vfmt Pixel format of the video device

DESCRIPTION

This (read-only) structure is returned by SDL_GetVideoInfo. It contains information on either the 'best' available mode (if called before SDL_SetVideoMode) or the current video mode.

SEE ALSO

SDL_PixelFormat, SDL_GetVideoInfo SDL Tue 11 Sep 2001, 23:01 SDL_VideoInfo(3)

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